Project Jigsaw:
The Future and VRML in Teaching and Learning
VRML offers the possibility for people on the web to "visit" monuments
electronically that they might be unable to visit in person;
Although we might expect that "photorealism" might continue to improve
as machines and other equipment become more powerful, we should bear in
mind Antonio Canova's comment when somebody thought to compliment him
for producing a realistic sculpture: Then I have failed, for my
aim was to produce a work of art!;
Thus we should concentrate instead on the facilities the web offers
that are additional to an actual
visit, namely:
- worldwide 24-hour availability;
- hotlinks to comparable sites;
- ability through internat hotlinks to examine texts/stories
associated wih the stupa;
- provision of clickable maps, to set the stupa in its context;
- Exceptionally, because we have the photographs taken before the
Hidden Basement was re-covered, we can prevent a view of the stupa
that has not been seen for 70 years!
It seems unlikely that intricate models such as that of Borobudur
can ever be created "automatically", and hence that the cost of production
can come down sufficiently to make them universally useful and satisfying
in teaching and learning (a direct comparison is with the production
of video games, where costs are amortised by economies of scale and
potentially huge sales);